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Contain:
- Left:
- - 1.Wide shot
- - 2.Medium shot
- - 3.Close-up shot
- - 4.Close-up shot
- Front:
- - 1.Wide shot
- - 2.Medium shot
- - 3.Close-up shot
- - 4.Close-up shot
- Right:
- - 1.Wide shot
- - 2.Medium shot
- - 3.Close-up shot
- - 4.Close-up shot
- Layer:
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Layers Used to Logo layer x1 Replace with your Logo image. LCD layer x1 Replace with your LCD content. Optical Flare layer x2 Customize the intensity and color of Optical Flare. Light layer x14 Customize the color and intensity of independent lights. Reflection layer x1 Customize the reflection intensity of the floor. Background layer x1 The main body of the virtual set.
Characteristic:
- 1. Easy to customize independent Optical Flare color x2;
- 2. Easy to customize independent light-box color x14;
- 3. Easy to adjust screen reflection intensity and environment light intensity;
- 4. Real floor and ceiling reflection;
- 5. The push-pull shots still maintains high-definition picture quality; (Source png file resolution: 4K)
- 6. Rich shot presets to meet basic needs.
HD Image Preview:
Work Scene:
Stand broadcast: (Full body anchor)
The stand anchor's acquisition signal format is HD1920x1080. In order to ensure the clarity of the anchor signal during Medium shot or Close-up, we adopted the vertical shooting method. Of course, you also need to do this when collecting the announcer signal.
Attention: That before this you need to turn off the "Auto orientation" of the camera, the final video should be horizontal composition.
In the virtual system (vMix; Tricaster), the anchor signal will automatically adjust the orientation by UV Map.
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Fonts:
- Bebas Neue By Ryoichi Tsunekawa
Anchor and screen placeholder:
The Anchor and Screen content from the image preview are not included, you can find them here:
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